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ARC Raiders Solo Guide — Plan Your Movement and Skills

Balance movement, stamina, and supplies when playing alone. Invest skill points according to the problems you actually face.

ARC RAIDERS / GUIDE 07

Solo play rewards clear objectives and decisive choices. Finish your run by selecting manageable encounters rather than trying to win every fight.

01. Keep Your Kit Focused

Avoid carrying unnecessary weapons and consumables for one run. Leave room for loot without cutting the basic supplies that make a safe return possible.

02. Consider the Mobility Path

Nimble Climber supports climbing, Marathon Runner reduces stamina use while moving, and Youthful Lungs increases maximum stamina. Check prerequisites before spending points.

03. Consider Field Crafting

In-round Crafting in Survival unlocks field crafting for certain items. Learn the required materials if you choose it; the skill does not provide unlimited consumables.

04. Keep Stamina for an Escape

Avoid entering a dangerous area fully exhausted. Recover during safer transitions, take corners carefully, and identify nearby activity before reacting to it.

05. Identify What Caused the Loss

Was the last loss caused by positioning, ammunition, or a poor engagement choice? Correct a repeated decision error before rebuilding your entire skill allocation.

Adapt a Build to Your Play

A skill that works well for someone else may offer little on your route. Observe your choices over several runs rather than buying advantages only because they are popular.

Version Note

(A Skill Tree rework is announced for 8 October 2026. These examples refer to the 28 September structure; review allocations after the update.)

28 September 2026 · 1.47.0

Sources: Community Wiki — Skills · Official — Frozen Trail Preview

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