ARC RAIDERS / GUIDE 10
An Expedition is a different commitment from an ordinary raid. Plan how your next Raider will restart before you depart.
01. Understand the ResetAn Expedition resets major parts of character progression, including level, ordinary inventory, Workshop, and learned blueprints. Take time to decide if you still want to use your current setup. |
02. Separate Preparation From SignupCompleting the caravan does not sign you up to depart. Check eligibility and signup status on the Expedition screen instead of assuming preparation completes registration. |
03. Review the Quest OptionSince update 1.45.0, quest reset is optional. Read the choice offered at departure rather than assuming you must repeat every quest. |
04. Prepare the Vault in AdvanceErmal’s Expedition Vault can preserve up to five items, depending on unlocked slots. Leaving an item in the stash is not the same as placing it in the Vault; verify its contents. |
05. Plan Your RestartChoose your first affordable kit and the recipes you want to rebuild toward. A clear plan keeps the restart from becoming an unfocused search for materials. |
Compare Rewards With Your TimeDo not sign up only because a deadline is close. Consider the time you can spend rebuilding alongside the content you still want to play with your current Raider. |
Version Note(The fifth Expedition window closes on 29 September 2026 at 08:00 UTC / 11:00 Türkiye time. Expeditions are then announced to pause until early 2027; check future announcements for the exact return date.) |
28 September 2026 · 1.47.0
Sources: Community Wiki — Expedition · Community Wiki — Ermal · Official — 1.45.0 · Official — Fifth Expedition
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